Friday, December 22, 2006

Thursday @ Shawn's.

Greetings... Dan... and eventually more. :)

Had a good time at Shawn's with Devon on Thursday night. Thought Andy (a new guy from the office) was going to make it... but he got held up with a Christmas tree and accidentally deleted my phone message with our phone numbers... so he waited in Lyndonville hoping I'd call him. :)

Hopefully he'll be back, not get bogged down by the "failure". Happens to the best of us. And as the guy who's more or less run gaming stuff for two years, I can say that's the flat out truth. Happens to the best of us often, and the rest of us even more. Coming that first time is key. Pull yourself up by your bootstraps to do that hard work, and it's all downhill.

Flames of War, a WWII miniatures game that's similar in design to Warhammer, was the order of the evening, after a lovely dinner via Shawn and his with-child wife Laurelie. What a lovely couple. Sometimes I wanna turn around and look for the projector showing a Hollywood movie. :) The game was a small-scale battle with the Russians and the Germans. I'm not suited to talk in detail about it... so Dan and I need to kick Devon & Shawn in the pants and get them to do it.

(Amos makes a move to kick pants... but finds no appropriate butts nearby... and falls on his own)

I spent my time being open to new things, and looking for gameplay. Elegantly painted miniatures and well-designed battlefields do nothing for me. In some ways, the more realistic non-videogames try to be, the more it highlights how they're... unrealistic. It's almost a negative, in a strange way. For troops, as an example, I'd almost prefer... a YINSH token with the unit type written on it. Quality, simple pieces.

The gameplay for Flames of War? Shows promise... and the two guys are bonkers for it. I'll keep calling off my "No new things! I've got myself figured out!" dogs. :) Open mind, open heart. Don't be like the myriad people I've encountered who won't muster the effort to try what I love.

After FoW, a quick game of Carcassonne: Hunters & Gatherers. Nice little game. Shawn screwed me... but it wouldn't have helped me beat Devon. Made my forest uncloseable with my last tile. Two forests were snatched from me too. Devon got two hunters into one (beating my solo hunter), and Shawn got two hunters in another (beating my other solo hunter). Sigh.

Vengeance will be mine!

Might play Axis & Allies Thursday the 28th, if Shawn's acquaintance agrees to come. If not... might move to the El Grande I suggested, and supplements (Fight Science & Super Bomberman 2).

Lastly... just got word that Jamie Easterbrooks will be at the Academy Convention January 13th!

Game on...

-AnonAmos

2 Comments:

At December 29, 2006 at 2:31:00 AM EST , Blogger Squid said...

As someone interested in the WW2 era, and who enjoys painting models and drawing, the miniature games interest me greatly. The only thing that holds me off from getting into the games, is the a few things, such as cost, time issues and the fact that I would have anything think taking up so much of my time… Not that it would be such a bad thing ☺

Would it be a good idea just to get into painting and selling these pieces and making money off of them, and not getting into the game? I have often thought of that and wondered, but then found my self working on other projects.

Is there a way to get into these games, and not own your own armies? Are there other players who are willing to play and use their pieces and use it more like a game than “Their army vs. Your army”?

Any ways, enjoyed the post!

 
At December 29, 2006 at 9:34:00 AM EST , Blogger Green Mountain Boy said...

Hey Squid--

No need to raise your own forces! Acutally, in addition to my WWII Soviets, I ALSO have a bunch of Germans that need re-basing for FOW. Thus, I could provide two sides for the game....

The reason, usually, that you see one person supply one army, while anohter supplied the other is due to the time involved in painting them up. Let's say, for example, that it takes me 6 months to complete my soviet forces. It would take ANOTHER six months to do up the Germans, so any play time would be nearly a year out!

My hope is to get our forces up big enough so that we can play two players to a side.

As for painting to sell, a lot of folks do it, and FOW armies that are nicely painted go for big $$ on EBAY. However, unless you're a really fast painter, I am not sure if it would be a money-maker. OTOH, if you want to dabble in painting, let me know: I have some models in need of paint that I could have you do, maybe we can work something out.

 

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